
Leaf & Light Studio is an independent game development company creating stylized VR and PC experiences, from first idea and prototype to optimized store build.
From creative direction and prototyping to art, gameplay systems, optimization, platform preparation and final handoff.
VR-first production with practical performance targets, readable interaction and platform requirements considered from the first prototype.
A selection of released and in-development VR projects, each shaped around a clear mechanic, a distinct visual language and a practical production scope.



Start with a focused prototype, commission an immersive VR experience, or move directly into full production. Any option can be the starting point. A successful prototype can later grow into a VR experience or a full-cycle game.
Start with any service. Concepts and Prototypes can be delivered as a standalone package or become the first step toward a VR Experience or Full-Cycle Game.
Leaf & Light keeps creative direction, production and technical decisions connected through one accountable studio core.
When a project needs a specific discipline, trusted specialists join that stage of production. This expands capability while keeping communication direct and the team efficient.
Nearly a decade of professional experience in 3D and games, with four years focused on VR.
Eduardo Jaeger is a Digital Design graduate from PUCPR with nearly a decade of professional experience across 3D art, environment production, technical art and game development, including four years focused on VR. He has worked with outsourcing studios and international teams for clients around the world.
He founded Leaf & Light to create original and commissioned VR and PC projects from concept to release. Today he leads creative direction, production and hands-on development, bringing in trusted specialists only when the scope needs it.
Explore some of the skills, tools and areas of expertise behind this profile.
An interactive selection of worlds, atmosphere and production direction across the studio. Move through the work to reveal each project's character.
Leaf & Light is open to commissioned development, co-development, publishing and investment partnerships for original VR, Meta Quest and PC projects.
Whether the goal is to fund an original game, commission a new project or join an existing idea, each conversation starts with the project, the available scope and the most practical way to move forward.
The studio can start lean and scale production as the project grows.
Commission a VR game, prototype, training experience or interactive world with gameplay, 3D production and headset optimization handled through one focused studio.
Use AI-assisted research, concept exploration, production planning and iteration where it improves speed, with human creative direction and technical review kept in control.
Explore publishing, funding and co-development opportunities, or join the studio's network of programmers, artists and specialists for future game development work.
Choose how you want to work with Leaf & Light. The path below adapts instantly, keeping every conversation focused and easy to understand.